![]() Faster setup of your scene’s shaders and render effects based on geometry with V-Ray GPU.Apply V-Ray Frame Buffer color corrections directly in the Viewport IPR.Optimize your scene with the new memory usage report for textures and objects.A general-purpose shader with layered SSS and glossy fresnel reflections on V-Ray GPU.Quickly add cartoon and cel-shading effects to your 3D projects.Quickly isolate textures, materials, and geometry to help debug large shading networks in V-Ray IPR and V-Ray GPU IPR.V-RAY NEXT, UPDATE 3 – V-RAY GPU WITH RTX SUPPORT NOW AVAILABLE Stop your render at any point and pick up where you left off. ![]()
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